| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | added support for color, turned printfs of information to fprintf for stderr,... | epoch | 2017-12-19 | 1 | -57/+104 |
* | added input_mode to gra_global struct and couple drawing mode functions | epoch | 2017-12-19 | 1 | -0/+4 |
* | added ansi color array to x11_global | epoch | 2017-12-19 | 1 | -0/+1 |
* | added color, luminosity, and shape flavor to each shape struct. added a beep ... | epoch | 2017-12-19 | 1 | -1/+15 |
* | upped shape limits and added fault input mode | epoch | 2017-12-19 | 1 | -2/+7 |
* | added empty functions to opengl | epoch | 2017-12-19 | 1 | -0/+16 |
* | added function to set ansi color | epoch | 2017-12-19 | 1 | -0/+1 |
* | meh. just testit.sh change | epoch | 2017-12-19 | 1 | -1/+1 |
* | fixed a bug of not using -r in makelabel.sh | epoch | 2017-12-19 | 1 | -1/+1 |
* | fixed offsetshape to start looping in the right spot. oops. | epoch | 2017-12-19 | 1 | -3/+1 |
* | added a note to anyone wanting to fiddle with some math | epoch | 2017-12-19 | 1 | -0/+2 |
* | got rid of opengl as one of the default built targets | epoch | 2017-12-19 | 1 | -2/+2 |
* | make scripts create their own named pipes and attempt to rm them | epoch | 2017-12-19 | 2 | -3/+15 |
* | made tictactoe game.sh use the right parts of addshapes because added colors | epoch | 2017-12-19 | 1 | -3/+3 |
* | updated tictactoe board and markers to use color argument for addshape | epoch | 2017-12-19 | 3 | -14/+17 |
* | updated font to have a color in its shapes and general cleanup | epoch | 2017-12-19 | 1 | -431/+408 |
* | updated the tools to be color argument aware of addshape | epoch | 2017-12-19 | 4 | -4/+5 |
* | updated offsetshape.sh to skip over the new color value in addshape | epoch | 2017-12-19 | 1 | -2/+2 |
* | created game.sh wrapper script for tictactoe's game.sh to allow network conne... | epoch | 2017-11-25 | 1 | -0/+9 |
* | moved all tictactoe game logic to game.sh | epoch | 2017-11-25 | 1 | -0/+29 |
* | made the local-tictactoe use the same script as the multiplayer | epoch | 2017-11-25 | 2 | -23/+4 |
* | fixed the angle of movement when there is more than 1 camera and made some pi... | epoch | 2017-11-19 | 3 | -9/+11 |
* | some utilities for manipulating objects outside of hackvr | epoch | 2017-11-19 | 4 | -3/+24 |
* | made list_to_cubes also put labels on the triangles it draws using a new script. | epoch | 2017-11-19 | 1 | -2/+6 |
* | fixed IPs_to_triangles.sh to use addshape instead of addtriangle | epoch | 2017-11-19 | 1 | -1/+1 |
* | got rid of the distance based shading again to make font tests less annoying.... | epoch | 2017-11-16 | 3 | -5/+5 |
* | finished all the usual printable characters in the default vector font | epoch | 2017-11-16 | 1 | -0/+571 |
* | renamed and moved draw_c3_line to draw_minimap_line after removing the line f... | epoch | 2017-11-04 | 1 | -40/+28 |
* | fliped it back to 1 instead of -1 because... I dunno. that's how I like it. | epoch | 2017-11-04 | 1 | -1/+1 |
* | added radians to degrees function | epoch | 2017-11-04 | 2 | -0/+5 |
* | made it so clicking on a shape triggers the same type of output that the old ... | epoch | 2017-11-03 | 1 | -1/+1 |
* | added scripts for vector font testing and part of vector font file. | epoch | 2017-11-03 | 3 | -0/+166 |
* | I do not remember. it works better though! | epoch | 2017-11-01 | 1 | -0/+1 |
* | moved the positions of board and markers so they would look better with dista... | epoch | 2017-11-01 | 3 | -12/+12 |
* | flipped WALK_SPEED to be negative for some reason. oh well. | epoch | 2017-11-01 | 1 | -1/+1 |
* | fixed memory leak in load_stdin() and made it so world changes from load_stdi... | epoch | 2017-11-01 | 1 | -15/+33 |
* | commented out tests and print for mousex and mousey | epoch | 2017-11-01 | 1 | -3/+8 |
* | fixed up some of the math so it feels more correct | epoch | 2017-11-01 | 1 | -24/+31 |
* | made a file BUGS to put things I know are wrong and need to be fixed | epoch | 2017-11-01 | 1 | -0/+1 |
* | added a script to make an object rotate | epoch | 2017-09-30 | 1 | -0/+6 |
* | got rid of some hacks that were just there to get around hackvr being shit | epoch | 2017-09-30 | 1 | -4/+6 |
* | fixed the markers to use the right x and y instead of y and z | epoch | 2017-09-30 | 2 | -3/+3 |
* | made the board set its zoom level | epoch | 2017-09-30 | 1 | -9/+11 |
* | just fixed an error message. | epoch | 2017-09-30 | 1 | -1/+1 |
* | fixed rotate_c2 to use the right trig functions for x and y and to use the ri... | epoch | 2017-09-30 | 1 | -6/+6 |
* | set some defaults to be more sane, cleaned out a bunch of commented out code ... | epoch | 2017-09-30 | 1 | -42/+18 |
* | disabled debug by default | epoch | 2017-09-30 | 1 | -1/+1 |
* | added binaries instead of just objects to the gitignore | epoch | 2017-09-30 | 1 | -0/+6 |
* | updated README with info if you want to try building the GL version | epoch | 2017-09-30 | 1 | -0/+4 |
* | the changes needed to get tictactoe running pretty. | epoch | 2017-04-18 | 9 | -24/+114 |