| Commit message (Collapse) | Author | Age | Files | Lines |
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connections to play against each other
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pixmaps get generated based on MAX sizes instead of current size which also means the default size is now small instead of huge.
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annoying. increased some arbitrary limits because I was too lazy to come up with a graceful way to handle not enough space.
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from it where it actually drew the 3d line
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distance based + enter selection did
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distance based coloring
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load_stdin() will trigger a redraw
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right order in its points_to_angle
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and rewrote some of it in "modern" hackvr
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repo's dragon tools
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README. Also made testit.sh use a pre-converted version of the female mesh so people will not need perl to test it.
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distance between camera stuff (try using p and l to change during runtime) and got rid of a couple things that were commented out anyway.
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