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* lots and lots of shit. opengl shit is barely worked on. new pl script to obj2...epoch2017-01-0317-2951/+821
* trying to split up hackvr.c into graphical and non-graphical stuff to make it...epoch2016-12-2110-0/+2509
* working on adding particles and trying to figure out where the greyscale broke.epoch2016-12-122-32/+67
* LOTS OF SHITepoch2016-12-0935-7/+1864
* bunch of stuff converted from triangle to shapeepoch2016-12-091-270/+296
* added red and blue stereoscropy support.epoch2016-11-221-27/+55
* added an example use of hackvr with the filebrowser dir.epoch2016-11-219-70/+237
* added basic monkey mesh I exported from blenderepoch2016-11-021-0/+1013
* made the name of the hackvr format be the first argument for obj2hackvrepoch2016-11-021-2/+5
* changed slowcat's usage statement to go to stderrepoch2016-11-022-2/+2
* made the move command work in a more boring wayepoch2016-11-021-7/+44
* rewrote the parser to not use fscanfepoch2016-11-021-91/+133
* I don't remember what I changed.epoch2016-10-271-38/+130
* more testingepoch2016-10-181-1/+0
* lets see if this works..epoch2016-10-189-0/+10297
* testingepoch2016-10-181-0/+1
* derpepoch2016-10-181-0/+0