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* makelabel was using %d which choked on floating point numbersepoch2020-03-281-2/+2
* added a clock to the calendarepoch2020-03-281-25/+55
* bunch of stuff that added proper flatten, then broke stuff again trying to ma...epoch2020-03-286-47/+150
* should have split these changes into two commitsepoch2020-03-281-36/+47
* added field of view config because it was missingepoch2020-03-271-0/+2
* added an anonet mapepoch2020-03-133-0/+71
* added a couple more key bindings for X11epoch2020-03-071-8/+20
* added defines for keys to rotate the cameraepoch2020-03-071-0/+2
* added turning keys if you insist on not using a mouseepoch2020-03-071-1/+10
* some more functions went into math.hepoch2020-03-071-0/+4
* added flatten commandepoch2020-03-071-30/+30
* moved the group_rotation based transformations into a function in math.c so I...epoch2020-03-073-36/+70
* I renamed a variable then renamed it back and forgot one spotepoch2020-02-241-1/+1
* clicking on a door that is moving will not break it anymoreepoch2020-02-241-1/+1
* fixed an unquoted variable because was too lazy to type them beforeepoch2020-02-241-1/+1
* made key presses not noisy into stderr anymore.epoch2020-02-241-1/+1
* example script of using the doors in the dungeonepoch2020-02-241-11/+9
* added doors with hinges in the proper spots for opening by just rotatingepoch2020-02-242-2/+50
* forgot to initialize the oldmouse in gra_globalepoch2020-02-241-0/+1
* made the camera control with the secondary mouse button work in a way that is...epoch2020-02-242-2/+6
* small cleanup in the framebuffer version (not tested) to do what the X11 vers...epoch2020-02-241-6/+2
* added two new mouse controls. secondary click will enable camera movement. mi...epoch2020-02-241-6/+14
* got rid of the derpy "term" based input mode changing.epoch2020-02-241-6/+2
* got rid of the derpy horizon that did not ever move and made shapes with the ...epoch2020-02-241-2/+6
* noticed even more stuff to remove from dun2hackvrepoch2020-02-231-7/+0
* cleaned up dun2hackvr.c a bunch, added some comments. only draw half of the d...epoch2020-02-231-32/+14
* finally used the dungen example with hackvrepoch2020-02-231-0/+74
* made fib.sh not just pseudo-codeepoch2020-02-231-11/+23
* added one of those spinner squaresepoch2020-02-191-0/+19
* turned a hard-coded include path into one based on PREFIXepoch2020-02-131-1/+1
* set default PREFIX to /usr/localepoch2020-02-131-0/+3
* fixed whitespace in graphics_event_handler messepoch2020-02-131-13/+13
* ignore the comment. going to set camera angle directly from mouse_x11.c for n...epoch2020-02-131-3/+7
* reversed left and right so that they work rightepoch2020-02-131-3/+7
* the hour hand placement is now based on minutes tooepoch2020-02-131-3/+3
* got rid of extra newlines.epoch2020-02-111-4/+4
* added another example of a clock that uses nonblocktailepoch2020-02-113-0/+24
* not sure why I had expose events not triggering a redrawepoch2020-02-111-3/+4
* group-wide rotations now happen before the group gets translatedepoch2020-02-112-3/+6
* forgot to set stdout to linebuffered in nonblocktailepoch2020-02-051-0/+1
* renamed GNUmakefile back to Makefile and added a tool to help with tailing mu...epoch2020-02-052-3/+28
* added rectangles behind the month and prev and next arrows to make them easie...epoch2020-01-301-3/+18
* put gaps between the days and made them not distance-based shadingepoch2020-01-301-9/+11
* forgot to properly handle libidc calling the line handler on EOF with a null ...epoch2020-01-301-2/+2
* left in a debug tee to stderrepoch2020-01-301-1/+1
* tic-tac-toe updateepoch2020-01-302-9/+13
* moved the deleteallexcept to a single spotepoch2020-01-291-4/+6
* lol. got the empty check backwardsepoch2020-01-291-1/+1
* remove day files after they have been edited if they are emptyepoch2020-01-291-0/+3
* not sure how I expected the infinite loop to exit when I wasn't checking for ...epoch2020-01-281-1/+3