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* added colors to grid_floor.shepoch2018-01-021-1/+1
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* added extras I forgot aboutepoch2017-12-191-0/+2
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* regenerated female_bashmesh1_2.hackvr with random colorsepoch2017-12-191-1372/+1372
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* updated triable based cube mesh to have colors. and made the coordinates ↵epoch2017-12-191-12/+12
| | | | pretty aligned. :P
* fixed up some red and blue stuff and put (hopefully) useful stuff into ↵epoch2017-02-091-0/+1372
| | | | README. Also made testit.sh use a pre-converted version of the female mesh so people will not need perl to test it.
* new mesh and a couple scripts that are work-in-progressepoch2017-01-152-0/+32
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* LOTS OF SHITepoch2016-12-091-0/+0
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* added basic monkey mesh I exported from blenderepoch2016-11-021-0/+1013
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* lets see if this works..epoch2016-10-185-0/+9277