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* updated anonet map to use the new name for "scaleup" which is just "scale"epoch2020-03-281-1/+1
* added a clock to the calendarepoch2020-03-281-25/+55
* added an anonet mapepoch2020-03-133-0/+71
* I renamed a variable then renamed it back and forgot one spotepoch2020-02-241-1/+1
* clicking on a door that is moving will not break it anymoreepoch2020-02-241-1/+1
* fixed an unquoted variable because was too lazy to type them beforeepoch2020-02-241-1/+1
* example script of using the doors in the dungeonepoch2020-02-241-11/+9
* added doors with hinges in the proper spots for opening by just rotatingepoch2020-02-242-2/+50
* noticed even more stuff to remove from dun2hackvrepoch2020-02-231-7/+0
* cleaned up dun2hackvr.c a bunch, added some comments. only draw half of the d...epoch2020-02-231-32/+14
* finally used the dungen example with hackvrepoch2020-02-231-0/+74
* made fib.sh not just pseudo-codeepoch2020-02-231-11/+23
* added one of those spinner squaresepoch2020-02-191-0/+19
* set default PREFIX to /usr/localepoch2020-02-131-0/+3
* the hour hand placement is now based on minutes tooepoch2020-02-131-3/+3
* got rid of extra newlines.epoch2020-02-111-4/+4
* added another example of a clock that uses nonblocktailepoch2020-02-113-0/+24
* added rectangles behind the month and prev and next arrows to make them easie...epoch2020-01-301-3/+18
* put gaps between the days and made them not distance-based shadingepoch2020-01-301-9/+11
* left in a debug tee to stderrepoch2020-01-301-1/+1
* tic-tac-toe updateepoch2020-01-302-9/+13
* moved the deleteallexcept to a single spotepoch2020-01-291-4/+6
* lol. got the empty check backwardsepoch2020-01-291-1/+1
* remove day files after they have been edited if they are emptyepoch2020-01-291-0/+3
* not sure how I expected the infinite loop to exit when I wasn't checking for ...epoch2020-01-281-1/+3
* forgot the Makefileepoch2020-01-271-0/+5
* added ANOTHER example of a calendar program. might have figured out a good wa...epoch2020-01-272-0/+117
* updated dungen tools to separate ascii viewer and the actual generatorepoch2019-07-133-40/+58
* forgot to even build it before commit. wtf?epoch2019-06-101-0/+1
* pretty print to stderr. output 256 byts of raw dungeon to stdoutepoch2019-06-101-9/+16
* added ability to set seed in dungen and commented out sleep that was used for...epoch2019-06-102-2/+11
* added a simple dungeon generator that might be used for something eventuallyepoch2019-06-103-0/+83
* nulling errors from grep and shuf in the game.sh for wordsearchepoch2019-05-181-2/+2
* switched run script for tictactoe to use socatepoch2019-05-181-3/+1
* renamed Makefile to GNUmakefile because I use GNU specific stuffepoch2019-05-182-0/+45
* merge with testingepochqwert2019-02-074-11/+27
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| * tictactoe changes likely to get overwrittenepoch2019-02-073-4/+4
| * merged some derpage I did on the wrong branch in the wrong copy of the repoepoch2019-02-063-10/+26
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| | * added elevation choice and a default camera rotation for chess exampleepoch2019-02-063-10/+26
* | | changed listen.sh to not use named pipes and game.sh to not use uniq since it...epochqwert2019-02-072-20/+12
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* / changed the shebang from /bin/bash to /usr/bin/env bash on a lot of the examp...epoch2019-02-0617-18/+18
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* I forgot to add the examples dir somehow. they're back. tictactoe works again...epoch2019-02-0653-0/+1970
* added default font and set makelabel to use it.epoch2019-02-051-0/+1
* fuck if I know. lots of shit. moved files.epoch2018-12-1674-0/+59465