| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
struct. will probably allow that in the future. dynamic cameras and stuff. :)
|
|
|
|
| |
whole struct.
|
| |
|
| |
|
| |
|
|
|
|
| |
I was done with it. >_>
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
group_rot struct
|
| |
|
|
|
|
| |
keyboard
|
|
|
|
| |
at least compiling and not crashing.
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
hackvr script to bin like it should be. changed makefile stuff to have more consistent ordering of stuff.
|
| |
|
| |
|
| |
|
|
|
|
| |
ended up adding some code to have multiple "eyes" on a camera, instead of moving the camera around.
|
|
|
|
| |
of ht_getnode for group relative info
|
| |
|
|
|
|
| |
which yet.
|
|
|
|
| |
under the user's name in the group_rot hashtable.
|
|
|
|
| |
get "flatten" working. also made move command use get_group_relative.
|
| |
|
|
|
|
| |
redraw when there's an input event, so draw_screen() got moved and now redraw() will actually call it.
|
|
|
|
| |
the value. just to get it working again.
|
| |
|
| |
|
|
|
|
| |
make it use libhashtable
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|