| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
multiple files in a way that won't block if any run out of data
|
|
|
|
| |
pointer.
|
|
|
|
| |
mouse movement
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
fd for libidc to use
|
| |
|
| |
|
| |
|
|
|
|
| |
empty space of the mouse x and y
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
sense with libidc
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
center of model for "lighting" of heightmaps
|
| |
|
|
|
|
| |
same thing on BSD
|
| |
|
|
|
|
| |
added physics shit
|
| |
|
| |
|
| |
|
|
|
|
| |
backbuffer and added mouse-over and actioning for circles. and commented out "move forward" because I don't have that yet.
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
periodic output and added xr rotation.
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|