Commit message (Expand) | Author | Age | Files | Lines | |
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* | made tictactoe game.sh use the right parts of addshapes because added colors | epoch | 2017-12-19 | 1 | -3/+3 |
* | updated tictactoe board and markers to use color argument for addshape | epoch | 2017-12-19 | 3 | -14/+17 |
* | created game.sh wrapper script for tictactoe's game.sh to allow network conne... | epoch | 2017-11-25 | 1 | -0/+9 |
* | moved all tictactoe game logic to game.sh | epoch | 2017-11-25 | 1 | -0/+29 |
* | made the local-tictactoe use the same script as the multiplayer | epoch | 2017-11-25 | 2 | -23/+4 |
* | I do not remember. it works better though! | epoch | 2017-11-01 | 1 | -0/+1 |
* | moved the positions of board and markers so they would look better with dista... | epoch | 2017-11-01 | 3 | -12/+12 |
* | got rid of some hacks that were just there to get around hackvr being shit | epoch | 2017-09-30 | 1 | -4/+6 |
* | fixed the markers to use the right x and y instead of y and z | epoch | 2017-09-30 | 2 | -3/+3 |
* | made the board set its zoom level | epoch | 2017-09-30 | 1 | -9/+11 |
* | the changes needed to get tictactoe running pretty. | epoch | 2017-04-18 | 4 | -0/+36 |