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#ifndef _HACKVR_GRAPHICS_H_
#define _HACKVR_GRAPHICS_H_
//#include <X11/Xlib.h>//this should be in the x11 one, not this one.
struct gra_global {
unsigned int width;
unsigned int height;
int mousex;
int mousey;
int greyscale;
int xoff;
int split_screen;
int split;
int split_flip;
char force_redraw;
char red_and_blue;
unsigned int depth;//???
unsigned int border_width;
int oldtime;
int fps;
int oldfps;
char zsort;
char drawminimap;
char drawsky;
char draw3d;
int mapxoff;
int mapyoff;
int rmousex;
int rmousey;
int buttonpressed;
};
typedef struct {
struct c3_shape *s;
real d;
} zsort_t;
int graphics_init();
int graphics_event_handler();
void draw_screen();
void set_aspect_ratio();
int selfcommand(char *s);
cs_t c3_to_cs(c3_t p);
real d2r(int d);
real shitdist(struct c3_shape *s,c3_t p);
c3_t rotate_c3_xr(c3_t p1,c3_t p2,real xr);
c3_t rotate_c3_yr(c3_t p1,c3_t p2,real yr);
c3_t rotate_c3_zr(c3_t p1,c3_t p2,real zr);
real points_to_angle(c2_t p1,c2_t p2);
int compar(zsort_t *a,zsort_t *b);
#endif
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