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#ifndef _HACKVR_GRAPHICS_FB_H_
#define _HACKVR_GRAPHICS_FB_H_
#include <linux/input.h>
#define DRAW_MODE_CLEAR 0x0
#define DRAW_MODE_AND 0x1
#define DRAW_MODE_COPY 0x3
#define DRAW_MODE_OR 0x7
struct fb_global {
int fb;
int kb;
int draw_mode;
unsigned int current_color;
unsigned int *backbuf;//this is assuming unsigned int is 4 bytes and color depth is 32.
struct fb_var_screeninfo info;
unsigned int *buf;
unsigned int fblen;
char keystate[KEY_MAX/8+1];
};
#endif
#if 0
#define GXclear 0x0 /* 0 */
#define GXand 0x1 /* src AND dst */
#define GXandReverse 0x2 /* src AND NOT dst */
#define GXcopy 0x3 /* src */
#define GXandInverted 0x4 /* NOT src AND dst */
#define GXnoop 0x5 /* dst */
#define GXxor 0x6 /* src XOR dst */
#define GXor 0x7 /* src OR dst */
#define GXnor 0x8 /* NOT src AND NOT dst */
#define GXequiv 0x9 /* NOT src XOR dst */
#define GXinvert 0xa /* NOT dst */
#define GXorReverse 0xb /* src OR NOT dst */
#define GXcopyInverted 0xc /* NOT src */
#define GXorInverted 0xd /* NOT src OR dst */
#define GXnand 0xe /* NOT src OR NOT dst */
#define GXset 0xf /* 1 */
#endif
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