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#include <unistd.h>

extern "C" void* emulate_cc_new(unsigned long len) { \
  void *p = malloc(len);
  if (p == 0) {
    /* Don't use stdio (e.g. fputs), because that may want to allocate more
     * memory.
     */
    (void)!write(2, "out of memory\n", 14);
    abort();
  }
  return p;
}
extern "C" void emulate_cc_delete(void* p) {
  if (p != 0)
    free(p);
}

extern "C" void emulate_cc_delete2(void* p, unsigned long len) {
  if (p != 0)
    free(p);
}

void* operator new  (unsigned long) __attribute__((alias("emulate_cc_new")));
void* operator new[](unsigned long) __attribute__((alias("emulate_cc_new")));
void  operator delete  (void* p)   __attribute__((alias("emulate_cc_delete")));
void  operator delete[](void* p)   __attribute__((alias("emulate_cc_delete")));
void  operator delete  (void* p, unsigned long len)   __attribute__((alias("emulate_cc_delete2")));
void  operator delete[](void* p, unsigned long len)   __attribute__((alias("emulate_cc_delete2")));
void* __cxa_pure_virtual = 0;