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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdint.h>
#include "hashtable.h"
//#define DEBUG
/* _A_
struct entry {
char *original;
void *target;
struct entry *prev;
struct entry *next;
};
struct hitem {
struct entry *ll;
};
struct hashtable {
unsigned int kl;
unsigned int size;
struct hitem **bucket;
unsigned int *keys;
};
_B_ */
/*stolen from wikipedia!*/
unsigned int murmur3_32(const char *key, unsigned int len, unsigned int seed) {
static const uint32_t c1 = 0xcc9e2d51;
static const uint32_t c2 = 0x1b873593;
static const uint32_t r1 = 15;
static const uint32_t r2 = 13;
static const uint32_t m = 5;
static const uint32_t n = 0xe6546b64;
uint32_t hash = seed;
const int nblocks = len / 4;
const uint32_t *blocks = (const uint32_t *) key;
const uint8_t *tail;
uint32_t k1;
int i;
for (i = 0; i < nblocks; i++) {
uint32_t k = blocks[i];
k *= c1;
k = (k << r1) | (k >> (32 - r1));
k *= c2;
hash ^= k;
hash = ((hash << r2) | (hash >> (32 - r2))) * m + n;
}
tail = (const uint8_t *) (key + nblocks * 4);
k1 = 0;
switch (len & 3) {
case 3:
k1 ^= tail[2] << 16;
case 2:
k1 ^= tail[1] << 8;
case 1:
k1 ^= tail[0];
k1 *= c1;
k1 = (k1 << r1) | (k1 >> (32 - r1));
k1 *= c2;
hash ^= k1;
}
hash ^= len;
hash ^= (hash >> 16);
hash *= 0x85ebca6b;
hash ^= (hash >> 13);
hash *= 0xc2b2ae35;
hash ^= (hash >> 16);
return hash;
}
unsigned int hash(char *key) {
// return 0;//use this like a linked list.*key*strlen(key);
return murmur3_32(key,strlen(key),0);
}
void inittable(struct hashtable *ht,unsigned int tsize) {
int i;
ht->bucket=malloc(sizeof(char *)*tsize);
ht->kl=0;
ht->keys=malloc(sizeof(int *)*tsize);
ht->size=tsize;
if(!ht) {
fprintf(stderr,"malloc error 6 in hash table.\n");//dafuq?
return;
}
for(i=0;i<tsize;i++) {
ht->bucket[i]=0;
}
}
void ll_delete(struct entry *ll) {
if(!ll) return;
if(ll->prev) ll->prev->next=ll->next;
if(ll->next) ll->next->prev=ll->prev;
free(ll);//all these nodes are malloc()d.
}
void ll_destroy(struct entry *ll) {
if(ll->next) ll_destroy(ll->next);
free(ll->original);
free(ll);
}
void ht_destroy(struct hashtable *ht) {
int i=0;
for(i=0;i<ht->kl;i++) {
ll_destroy(ht->bucket[ht->keys[i]]->ll);
}
free(ht->bucket);
}
void ll_freevalues(struct entry *ll) {//only use if you malloc your table.
if(ll->next) ll_destroy(ll->next);
free(ll->target);
}
void ht_freevalues(struct hashtable *ht) {
int i;
for(i=0;i<ht->kl;i++) {
ll_freevalues(ht->bucket[ht->keys[i]]->ll);
}
}
int ht_setkey(struct hashtable *ht,char *key,void *value) {
unsigned int h;
struct entry *tmp;
int i;
if(!key) key="(null)";
h=hash(key)%(ht->size);
#ifdef DEBUG
printf("setkey: %s\nhash: %u\n",key,h);
#endif
for(i=0;i<ht->kl;i++) {
if(ht->keys[i]==h) break;
}
ht->keys[i]=h;
ht->kl=(ht->kl)>i+1?ht->kl:i+1;
if(!ht->bucket[h]) { //empty bucket!
//add this to the list of used buckets so we can easily
//use that list later for stuff.
if(!(ht->bucket[h]=malloc(sizeof(struct hitem)))) return 1;
ht->bucket[h]->ll=0;
//we now have a valid hashtable entry and a NULL ll in it.
//don't bother with the new ll entry yet...
}
if((tmp=ll_getentry(ht->bucket[h]->ll,key)) != NULL) {
tmp->target=value;
return 0;
}
if(ht->bucket[h]->ll == NULL) {
if(!(ht->bucket[h]->ll=malloc(sizeof(struct entry)))) return 3;
ht->bucket[h]->ll->next=0;
ht->bucket[h]->ll->prev=0;
if(!(ht->bucket[h]->ll->original=strdup(key))) return 4;
ht->bucket[h]->ll->target=value;
} else {
//go to the end and add another entry to the ll.
for(tmp=ht->bucket[h]->ll;tmp->next;tmp=tmp->next);
if(!(tmp->next=malloc(sizeof(struct entry)))) return 6;
tmp->next->prev=tmp;
tmp=tmp->next;
if(!(tmp->original=strdup(key))) return 7;
tmp->target=value;
tmp->next=0;
}
return 0;
}
struct entry *ll_getentry(struct entry *start,char *key) {
struct entry *m;
if(!key) return 0;
if(!start) return 0;
for(m=start;m;m=m->next) {
if(!strcmp(key,m->original)) {
return m;
}
}
return 0;
}
//returns the table entry (a linked list) at the key.
struct entry *ht_getentry(struct hashtable *ht,char *key) {
unsigned int h=hash(key)%(ht->size);
if(!ht->bucket[h]) return NULL;
return ht->bucket[h]->ll;
}
//returns the node in the linked list in the table entry that matches the key.
struct entry *ht_getnode(struct hashtable *ht,char *key) {
return ll_getentry(ht_getentry(ht,key),key);
}
//you'll probably want to use me.
void *ht_getvalue(struct hashtable *ht,char *key) {
struct entry *tmp=ll_getentry(ht_getentry(ht,key),key);
#ifdef DEBUG
printf("getvalue: %s\nhash: %u\n",key,hash(key)%(ht->size));
#endif
return tmp?tmp->target:0;
}
struct hitem *ht_getbucket(struct hashtable *ht,char *key) {
return ht->bucket[hash(key)%ht->size];
}
//delete the node in the linked list in the table entry that matches the key.
void ht_delete(struct hashtable *ht,char *key) {
int i;
unsigned int h=hash(key)%(ht->size);
//working on this stuff:
struct hitem *bucket=ht_getbucket(ht,key);
struct entry *first=ht_getentry(ht,key);
struct entry *tmp=ll_getentry(first,key);
if(!(tmp->next || tmp->prev)) bucket->ll=0;
else ll_delete(tmp);
for(i=0;i<ht->kl;i++) {
if(ht->keys[i]==h) break;
}
for(;i<ht->kl;i++) {
ht->keys[i]=ht->keys[i+1];
}
ht->kl--;
}
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