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-rw-r--r--draw/glui.c121
-rw-r--r--draw/glui.h9
-rw-r--r--draw/make.mk2
3 files changed, 130 insertions, 2 deletions
diff --git a/draw/glui.c b/draw/glui.c
index e69de29..3e85646 100644
--- a/draw/glui.c
+++ b/draw/glui.c
@@ -0,0 +1,121 @@
+#include "glui.h"
+
+#define DEFAULT_TITLE "RADIOLA"
+#define SCREEN_X 640
+#define SCREEN_Y 480
+
+int glui_init( glui_t **t )
+{
+ int ret=-1;
+
+ glui_t *tui = NULL;
+
+ tui = malloc( sizeof(glui_t) );
+ if (tui == NULL)
+ {
+ return -1;
+ }
+
+ memset(tui, 0, sizeof(glui_t));
+
+ if ( SDL_Init(SDL_INIT_VIDEO) != 0)
+ {
+ printf("Cannot init sdl\n");
+ return -1;
+ }
+
+ tui->win = SDL_CreateWindow("Hello World!", 100, 100, SCREEN_X, SCREEN_Y, SDL_WINDOW_SHOWN);
+ if (tui->win == NULL)
+ {
+ printf("Couldnt create SDL window\n");
+ return -1;
+ }
+
+ tui->rend = SDL_CreateRenderer( tui->win, -1, SDL_RENDERER_ACCELERATED);
+
+
+
+ return ret;
+}
+
+
+//init waterfall
+int glui_waterfall( glui_t **t, glui_waterfall_t **w )
+{
+ int ret=-1;
+
+
+ return ret;
+}
+
+
+//first draw, draw all buffer
+int glui_waterfall_draw( glui_waterfall_t *w )
+{
+ int ret=-1;
+
+
+ return ret;
+}
+
+
+//redraw only changed lines
+int glui_waterfall_redraw( glui_waterfall_t *w )
+{
+ int ret=-1;
+
+
+ return ret;
+}
+
+
+//update params of waterfall and then need to draw not redraw
+int glui_waterfall_update( glui_t *w )
+{
+ int ret=-1;
+
+
+ return ret;
+}
+
+
+//push one line of data to buffer
+int glui_waterfall_data( glui_t *w, int len, uint8_t *buf )
+{
+ int ret=-1;
+
+
+ return ret;
+}
+
+
+//return color
+uint8_t glui_waterfall_color( uint8_t d )
+{
+ uint8_t c;
+
+
+ return c;
+}
+
+
+//close terminal ui
+int glui_close( glui_t *t )
+{
+ int ret=0;
+
+ if ( t->rend )
+ {
+ SDL_DestroyRenderer( t->rend );
+ }
+
+ if ( t->win != NULL )
+ {
+ SDL_DestroyWindow( t->win );
+ }
+
+ SDL_Quit();
+
+
+ return ret;
+} \ No newline at end of file
diff --git a/draw/glui.h b/draw/glui.h
index d55f931..f9f9bdf 100644
--- a/draw/glui.h
+++ b/draw/glui.h
@@ -8,6 +8,8 @@
#include <termios.h>
#include <unistd.h>
+#include <SDL2/SDL.h>
+
//to draw waterfall
typedef struct glui_waterfall_t
{
@@ -19,6 +21,9 @@ typedef struct glui_waterfall_t
typedef struct glui_t
{
+ SDL_Window *win;
+ SDL_Renderer *rend;
+
glui_waterfall_t *wf;
} glui_t;
@@ -37,4 +42,6 @@ int glui_waterfall_data( glui_t *w, int len, uint8_t *buf );
//return color
uint8_t glui_waterfall_color( uint8_t d );
//close terminal ui
-int glui_close( glui_t *t ); \ No newline at end of file
+int glui_close( glui_t *t );
+
+#endif \ No newline at end of file
diff --git a/draw/make.mk b/draw/make.mk
index 9756446..1c60780 100644
--- a/draw/make.mk
+++ b/draw/make.mk
@@ -1,7 +1,7 @@
DIR_DRAW = draw/
SOURCES_DRAW += draw/glui.c draw/tui.c draw/ui.c
OBJECTS_DRAW += $(SOURCES_DRAW:.c=.o)
-LDFLAGS += -lGL
+LDFLAGS += -lGL `sdl2-config --cflags --libs`
OBJECTS_DIR_DRAW += $(subst $(DIR_DRAW),$(BUILD_DIR)$(DIR_DRAW),$(OBJECTS_DRAW))