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|
-- my drawing
function ascii_nerd( name )
local s = ""
s = s .. [[
\ | | /
| o o |
\ O /
| |
]]
local l = string.len(name)
for i=1,l+4 do s = s .. "+" end
s = s .. "\n| " .. name .. " |\n"
for i=1,l+4 do s = s .. "+" end
return s
end
--from beej.us
function ascii_goat( text )
local s = ""
s = s .. [[ )_)
___|oo) ]]
s = s .. text .. "\n"
s = s .. [['| |\_|
|||| #
````]]
return s
end
--http://ascii.co.uk/art/shoot
function ascii_shoot( name )
local s = ""
if name == nil then name = "" else
name = "("..name..")" end
s = s .. [[
O
<\==- - - - - - - ---
./ \ _/\_\O ]] .. name .. [[
]]
return s
end
function ascii_lurker( name )
end
function ascii_hunt( name )
end
function ascii_pc( pccmd )
end
function ascii_dickbutt( name )
local s = ""
if name == nul then name = "" else
name = "("..name..")\n" end
s = s .. [[
___
/ \ <--- ]] .. name .. [[
|o o|
| > |
|__/| /\
| |_ ||
| | \||
| J )_)
\____/
|
='
]]
return s
end
v="help"
for k,v in ipairs(arg) do
if v == "nerd" then
print( ascii_nerd( arg[k+1] ) )
elseif v == "goat" then
print( ascii_goat( arg[k+1] ) )
elseif v == "shoot" then
print( ascii_shoot( arg[k+1] ) )
elseif v == "dickbutt" then
print( ascii_dickbutt( arg[k+1] ) )
end
end
--if v == "help" then
-- print("usage: sayp [nerd|goat|shoot|dickbutt] [name]")
--end
|