diff options
| author | epoch <epoch@hacking.allowed.org> | 2020-10-09 18:35:57 -0500 | 
|---|---|---|
| committer | epoch <epoch@hacking.allowed.org> | 2020-10-09 18:35:57 -0500 | 
| commit | f0cf51e49512195ad4372d8c117a60179e2873d7 (patch) | |
| tree | 76096ce83e208ead5d60075a82ce5e80a6f6cd33 | |
| parent | eb7f8f14bfbf8a6a43613db9802d17d1ea6591a3 (diff) | |
| download | hackvr-f0cf51e49512195ad4372d8c117a60179e2873d7.tar.gz hackvr-f0cf51e49512195ad4372d8c117a60179e2873d7.zip | |
forgot the wiimote files
| l--------- | src/hackvr_xdiewii.c | 1 | ||||
| -rw-r--r-- | src/mouse_wii.c | 143 | 
2 files changed, 144 insertions, 0 deletions
| diff --git a/src/hackvr_xdiewii.c b/src/hackvr_xdiewii.c new file mode 120000 index 0000000..e4c9ddd --- /dev/null +++ b/src/hackvr_xdiewii.c @@ -0,0 +1 @@ +hackvr.c
\ No newline at end of file diff --git a/src/mouse_wii.c b/src/mouse_wii.c new file mode 100644 index 0000000..863e4e2 --- /dev/null +++ b/src/mouse_wii.c @@ -0,0 +1,143 @@ +#include <stdio.h> +#include <string.h> +#include <linux/input.h> +#include <fcntl.h> +#include <unistd.h> + +#include "graphics_c3.h" +#include "mouse.h" + +extern struct hvr_global global; +extern struct gra_global gra_global; + +//#define MOUSEDEV "/dev/input/mouse0" //just one of the many possibly connected mice. (just in case you want to use one mouse for one thing and another mouse for something else) +#define MOUSEDEV "/dev/input/event19" + +int mfd = -1; + +//#define "mouse.h" //I guess + +struct wtf {//totals to 24 +  struct timeval time; +  unsigned short type; +  unsigned short code; +  unsigned int state; +}; + +int mouse_init() { +  if((mfd=open(MOUSEDEV,O_RDWR)) == -1) { +    fprintf(stderr,"# failed to open mouse: %d\n",mfd); +  } +  return mfd; +} + +//buttons are: +//0 for left click, 1 for right click, 2 is middle-click + +//in the hackvr mouse map, right is 2, left is 0 and center is 1? +#define DIE_MOUSE_LEFT 0 +#define DIE_MOUSE_RIGHT 1 +#define DIE_MOUSE_CENTER 2 +//it doesn't care if you have X11 buttons swapped around ofc. +char die2map(char d) {//edit this function if you want to change your primary and secondary mouse button. +  switch(d) { +    case DIE_MOUSE_LEFT: return MOUSE_PRIMARY; +    case DIE_MOUSE_RIGHT: return MOUSE_SECONDARY; +    case DIE_MOUSE_CENTER: return MOUSE_TERTIARY; +    default: return -1; +  } +} + +int mouse_event_handler() { +  struct wtf ie; +  int butt; +  int l; +  int i;//this is a DIE_MOUSE value +  unsigned char m;//this is a hackvr mouse map value. +  int redrawplzkthx=0; +  memset(&ie,0,sizeof(ie)); +  if(mfd == -1) { +    mfd=open(MOUSEDEV,O_RDWR); +    //probably don't need nonblock anymore. +    //fcntl(mfd,F_SETFL,O_NONBLOCK); +  } +  if(mfd == -1) { +    fprintf(stderr,"# mouse shit fucked up.\n"); +    return 1; +  } +  if((l=read(mfd,&ie,sizeof(ie))) > 0) { +    if(ie.code == 3) global.camera.r.x.d=ie.state; +    if(ie.code == 4) global.camera.r.y.d=ie.state; +    if(ie.code == 5) global.camera.r.z.d=ie.state; +/* +    for(i=0;i<3;i++) {//we need to loop over all buttons each event. :/ +      butt=ie.type & 0x07 & (1<<i);//lowest 3 bits are possible mouse button states +      m=die2map(i); +      if(m == -1) { +        continue;//not gonna even try. +      } +      if(butt) {//this button is down +        fprintf(stderr,"# mouse button %d is down.\n",butt-1); +	if(gra_global.mousemap[m] != 1) {//freshly down. save coords and set it to down. +          gra_global.dragstart[m]=gra_global.mouse; +          gra_global.mousemap[m]=1; +          redrawplzkthx=1; +        } +      } else { +        if(gra_global.mousemap[m]) {//only if it was pressed we mark it as "released" +	  fprintf(stderr,"# mouse button %d is being marked as released.\n",(1<<i)-1); +          gra_global.mousemap[m]=-1; +	  if(m == MOUSE_SECONDARY) {//do this for secondary button release +	    gra_global.oldcamera = global.camera.r;//we're done dragging, so set this as where the camera points at for next drag around +	  } +	  redrawplzkthx=1; +	  //this is where camera rotation based on dragging is done? +	} +      } +    } +    if(ie.dx || ie.dy) { +      fprintf(stderr,"# mouse debug: type:\t%d\tdx:%d\tdy:%d\n",ie.type,ie.dx,ie.dy); +      gra_global.mouse.x+=ie.dx; +      if(gra_global.mouse.x < LEFT) gra_global.mouse.x = LEFT; +      if(gra_global.mouse.x > RIGHT) gra_global.mouse.x = RIGHT; +      gra_global.mouse.y+=ie.dy; +      if(gra_global.mouse.y < BOTTOM) gra_global.mouse.y = BOTTOM; +      if(gra_global.mouse.y > TOP) gra_global.mouse.y = TOP; +      fprintf(stderr,"# mouse: x:%F y:%F\n",gra_global.mouse.x,gra_global.mouse.y); +      if(gra_global.mousemap[MOUSE_SECONDARY] == 1) {//if "right" click is held down... this is somehow primary click +        global.camera.r.x.d=gra_global.oldcamera.x.d + (gra_global.mouse.y - gra_global.dragstart[MOUSE_SECONDARY].y); +        global.camera.r.y.d=gra_global.oldcamera.y.d + (gra_global.mouse.x - gra_global.dragstart[MOUSE_SECONDARY].x); +      } +      redrawplzkthx=1; +    } +*/ +  } +  if(redrawplzkthx) { +    redraw(); +    return 1; +  } +  return 0; +} +/* +#include <stdio.h> +#include <sys/time.h> + + +int main(int argc,char *argv[]) { +  int i; +  struct input_event ie; +  int x,y,z; +  while(!feof(stdin)) { +    read(0,&ie,sizeof(struct input_event)); +    printf("type: %d :: ",ie.type); +    if(ie.code == 3) x=ie.state; +    if(ie.code == 4) y=ie.state; +    if(ie.code == 5) z=ie.state; +    printf("%15d %15d %15d",x,y,z); +    //for(i=0;i<16;i++) { +    //  printf(" %02x",(unsigned char)ae.derp[i]); +    //} +    printf("\n"); +  } +} +*/ | 
