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Age
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...
*
added script to decode hackvr data lines
epoch
2017-12-24
1
-0
/
+2
*
made hackvr_term take advantage of non-lighted colors and increased character...
epoch
2017-12-24
1
-3
/
+4
*
added commented hackvr commands to move terminal for slightly rotated pretty ...
epoch
2017-12-24
1
-1
/
+4
*
made run script decode the data lines by running new script before sending to...
epoch
2017-12-24
1
-4
/
+4
*
made input mode 1 (passthru) output hackvr lines intead of raw data. added a ...
epoch
2017-12-24
1
-13
/
+29
*
made it so colors above 16 are non-shaded
epoch
2017-12-24
1
-11
/
+11
*
added group_rot to export, set default mode to movement instead of passthru, ...
epoch
2017-12-24
2
-10
/
+14
*
added extras I forgot about
epoch
2017-12-19
2
-0
/
+3
*
added hackvr_term
epoch
2017-12-19
8
-0
/
+1395
*
regenerated female_bashmesh1_2.hackvr with random colors
epoch
2017-12-19
1
-1372
/
+1372
*
updated triable based cube mesh to have colors. and made the coordinates pret...
epoch
2017-12-19
1
-12
/
+12
*
guess I fixed map2globe.py. change it to use python 3.6.
epoch
2017-12-19
1
-3
/
+3
*
added alternate input mode, changed messages to stderr, added color and drawm...
epoch
2017-12-19
1
-128
/
+194
*
bunch of color stuff. flipped some stuff. rearranged some stuff.
epoch
2017-12-19
1
-28
/
+71
*
added support for color, turned printfs of information to fprintf for stderr,...
epoch
2017-12-19
1
-57
/
+104
*
added input_mode to gra_global struct and couple drawing mode functions
epoch
2017-12-19
1
-0
/
+4
*
added ansi color array to x11_global
epoch
2017-12-19
1
-0
/
+1
*
added color, luminosity, and shape flavor to each shape struct. added a beep ...
epoch
2017-12-19
1
-1
/
+15
*
upped shape limits and added fault input mode
epoch
2017-12-19
1
-2
/
+7
*
added empty functions to opengl
epoch
2017-12-19
1
-0
/
+16
*
added function to set ansi color
epoch
2017-12-19
1
-0
/
+1
*
meh. just testit.sh change
epoch
2017-12-19
1
-1
/
+1
*
fixed a bug of not using -r in makelabel.sh
epoch
2017-12-19
1
-1
/
+1
*
fixed offsetshape to start looping in the right spot. oops.
epoch
2017-12-19
1
-3
/
+1
*
added a note to anyone wanting to fiddle with some math
epoch
2017-12-19
1
-0
/
+2
*
got rid of opengl as one of the default built targets
epoch
2017-12-19
1
-2
/
+2
*
make scripts create their own named pipes and attempt to rm them
epoch
2017-12-19
2
-3
/
+15
*
made tictactoe game.sh use the right parts of addshapes because added colors
epoch
2017-12-19
1
-3
/
+3
*
updated tictactoe board and markers to use color argument for addshape
epoch
2017-12-19
3
-14
/
+17
*
updated font to have a color in its shapes and general cleanup
epoch
2017-12-19
1
-431
/
+408
*
updated the tools to be color argument aware of addshape
epoch
2017-12-19
4
-4
/
+5
*
updated offsetshape.sh to skip over the new color value in addshape
epoch
2017-12-19
1
-2
/
+2
*
created game.sh wrapper script for tictactoe's game.sh to allow network conne...
epoch
2017-11-25
1
-0
/
+9
*
moved all tictactoe game logic to game.sh
epoch
2017-11-25
1
-0
/
+29
*
made the local-tictactoe use the same script as the multiplayer
epoch
2017-11-25
2
-23
/
+4
*
fixed the angle of movement when there is more than 1 camera and made some pi...
epoch
2017-11-19
3
-9
/
+11
*
some utilities for manipulating objects outside of hackvr
epoch
2017-11-19
4
-3
/
+24
*
made list_to_cubes also put labels on the triangles it draws using a new script.
epoch
2017-11-19
1
-2
/
+6
*
fixed IPs_to_triangles.sh to use addshape instead of addtriangle
epoch
2017-11-19
1
-1
/
+1
*
got rid of the distance based shading again to make font tests less annoying....
epoch
2017-11-16
3
-5
/
+5
*
finished all the usual printable characters in the default vector font
epoch
2017-11-16
1
-0
/
+571
*
renamed and moved draw_c3_line to draw_minimap_line after removing the line f...
epoch
2017-11-04
1
-40
/
+28
*
fliped it back to 1 instead of -1 because... I dunno. that's how I like it.
epoch
2017-11-04
1
-1
/
+1
*
added radians to degrees function
epoch
2017-11-04
2
-0
/
+5
*
made it so clicking on a shape triggers the same type of output that the old ...
epoch
2017-11-03
1
-1
/
+1
*
added scripts for vector font testing and part of vector font file.
epoch
2017-11-03
3
-0
/
+166
*
I do not remember. it works better though!
epoch
2017-11-01
1
-0
/
+1
*
moved the positions of board and markers so they would look better with dista...
epoch
2017-11-01
3
-12
/
+12
*
flipped WALK_SPEED to be negative for some reason. oh well.
epoch
2017-11-01
1
-1
/
+1
*
fixed memory leak in load_stdin() and made it so world changes from load_stdi...
epoch
2017-11-01
1
-15
/
+33
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