Commit message (Collapse) | Author | Age | Files | Lines | |
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* | I derped with the define | epoch | 2017-01-26 | 2 | -3/+4 |
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* | added back some of the earth data that was removed | epoch | 2017-01-24 | 2 | -1/+1 |
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* | derp | epoch | 2017-01-24 | 1 | -1/+1 |
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* | merp. trying to get rid of some huge files for you slow people. | epoch | 2017-01-24 | 1 | -0/+21 |
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* | changed a couple things about how graphics stuff is abstracted and separated ↵ | epoch | 2017-01-24 | 6 | -31/+60 |
| | | | | into different files. | ||||
* | was thinking of switching to select code. not sure how I will yet. oh well. | epoch | 2017-01-24 | 1 | -9/+12 |
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* | commented out some sky stuff and fixed the split-screen drawing stuff ↵ | epoch | 2017-01-23 | 1 | -10/+10 |
| | | | | failing due to bad clipping rectangle values. | ||||
* | makefile now makes hackvr symlink to hackvr_x11, config.h splits by default, ↵ | epoch | 2017-01-15 | 3 | -4/+6 |
| | | | | _x11.c commented out sky generation | ||||
* | new mesh and a couple scripts that are work-in-progress | epoch | 2017-01-15 | 4 | -0/+42 |
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* | changed a path | epoch | 2017-01-15 | 3 | -1/+1 |
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* | took -lX11 off of graphics.o target | epoch | 2017-01-09 | 1 | -1/+1 |
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* | fixed a bug I notied where -DGRAPHICAL was for the wrong target | epoch | 2017-01-09 | 1 | -4/+2 |
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* | made all versions get built by default and moved some functions from ↵ | epoch | 2017-01-09 | 11 | -103/+184 |
| | | | | graphics.c into math.c so the headless does not need graphics.c | ||||
* | made it randomize the order of shapes of models and slowed it down to make ↵ | epoch | 2017-01-07 | 1 | -3/+3 |
| | | | | it cooler to watch. | ||||
* | more crap that still doesn't work right. | epoch | 2017-01-07 | 1 | -55/+102 |
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* | derp | epoch | 2017-01-07 | 1 | -13/+14 |
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* | fixed the aspect ratio detection and default values of various things. | epoch | 2017-01-07 | 2 | -11/+18 |
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* | working on opengl but set defaults back to x11 | epoch | 2017-01-07 | 1 | -0/+7 |
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* | made common.h include config.h | epoch | 2017-01-07 | 1 | -0/+2 |
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* | fixed redraw check | epoch | 2017-01-07 | 1 | -2/+1 |
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* | changed the testit.sh script to include multiple objects to test item ↵ | epoch | 2017-01-04 | 1 | -2/+6 |
| | | | | selection and higher amounts of shapes | ||||
* | made selected object have its shapes outlined with the default color | epoch | 2017-01-04 | 1 | -3/+8 |
| | | | | fixed the selected object to be closest instead of farthest. oops. | ||||
* | added two more function declarations. | epoch | 2017-01-04 | 1 | -0/+2 |
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* | converted argument type sent to shitdist | epoch | 2017-01-04 | 1 | -1/+1 |
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* | added proper calculation of expected amount of arguments for addshape | epoch | 2017-01-04 | 1 | -2/+2 |
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* | added a function for drawing a filled cs shape. | epoch | 2017-01-04 | 2 | -96/+46 |
| | | | | | re-added flat shading based on distance. moved draw3d check into graphics.c instead of graphics lib specific file. | ||||
* | lots and lots of shit. opengl shit is barely worked on. new pl script to ↵ | epoch | 2017-01-03 | 17 | -2951/+821 |
| | | | | obj2hackvr using more than just triangles.http://hackaday.com/blog/http://hackaday.com/blog/ | ||||
* | trying to split up hackvr.c into graphical and non-graphical stuff to make ↵ | epoch | 2016-12-21 | 10 | -0/+2509 |
| | | | | it easier to port it to different graphic systems | ||||
* | working on adding particles and trying to figure out where the greyscale broke. | epoch | 2016-12-12 | 2 | -32/+67 |
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* | LOTS OF SHIT | epoch | 2016-12-09 | 35 | -7/+1864 |
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* | bunch of stuff converted from triangle to shape | epoch | 2016-12-09 | 1 | -270/+296 |
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* | added red and blue stereoscropy support. | epoch | 2016-11-22 | 1 | -27/+55 |
| | | | | added a toggle to force redraw as often as it can to test fps. | ||||
* | added an example use of hackvr with the filebrowser dir. | epoch | 2016-11-21 | 9 | -70/+237 |
| | | | | | | updated a bunch of stuff in hackvr needed to that that filebrowser working. added a multicast example what uses mcast program in my misc repo. updated obj2hackvr to require a filename as argument instead of using stdin | ||||
* | added basic monkey mesh I exported from blender | epoch | 2016-11-02 | 1 | -0/+1013 |
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* | made the name of the hackvr format be the first argument for obj2hackvr | epoch | 2016-11-02 | 1 | -2/+5 |
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* | changed slowcat's usage statement to go to stderr | epoch | 2016-11-02 | 2 | -2/+2 |
| | | | | removed the 'hi' file. | ||||
* | made the move command work in a more boring way | epoch | 2016-11-02 | 1 | -7/+44 |
| | | | | added selfcommand so commands you generate get pushed batch through the command parser | ||||
* | rewrote the parser to not use fscanf | epoch | 2016-11-02 | 1 | -91/+133 |
| | | | | | | changed default start position made distance per step a define instead of hardcoded magic number added exposure events to the things that redraw the screen | ||||
* | I don't remember what I changed. | epoch | 2016-10-27 | 1 | -38/+130 |
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* | more testing | epoch | 2016-10-18 | 1 | -1/+0 |
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* | lets see if this works.. | epoch | 2016-10-18 | 9 | -0/+10297 |
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* | testing | epoch | 2016-10-18 | 1 | -0/+1 |
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* | derp | epoch | 2016-10-18 | 1 | -0/+0 |