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* added a lot of code while trying to fix the 3D projection to be less suck. ↵epoch2020-04-063-54/+106
| | | | ended up adding some code to have multiple "eyes" on a camera, instead of moving the camera around.
* left some really derpy code in the move command. added extra check to return ↵epoch2020-04-032-4/+22
| | | | of ht_getnode for group relative info
* added the camera to the group_rotsepoch2020-04-031-0/+1
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* noticed a comment that is wrong, or something in my head is wrong. not sure ↵epoch2020-04-031-1/+1
| | | | which yet.
* changed some cp -r into install, uninstall now removes the "desktop" file ↵epoch2020-04-031-5/+7
| | | | for hackvr. removed hackvr_term targets and deps
* removed some debuggery and found I need to add a group_rot for the camera ↵epoch2020-04-031-3/+4
| | | | under the user's name in the group_rot hashtable.
* finally got rid of unused shape structs left over from when I was trying to ↵epoch2020-04-031-8/+4
| | | | get "flatten" working. also made move command use get_group_relative.
* README nows tells you about the libidc and libhashtable requirementsepoch2020-04-031-2/+18
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* I did NOT need all those explicit rules for the .o files... wtf, me?epoch2020-04-031-35/+10
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* added a handler for graphics events and not only assuming we only need to ↵epoch2020-04-026-27/+27
| | | | redraw when there's an input event, so draw_screen() got moved and now redraw() will actually call it.
* Merge branch 'master' of ssh://git.main.lv/hackvrepoch2020-04-021-3/+16
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| * mergeepoch2020-04-023-4/+6
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| * | added caching to mapepoch2020-04-021-4/+4
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| * | added caching to the mapepoch2020-04-021-3/+16
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* | | changed a couple old scripts to not used a named pipe anymoreepoch2020-04-022-2/+2
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* | | escaped a couple problematic characters for sed with sedepoch2020-04-021-1/+1
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* | | made the xargs in hackvr_uri use the GNU extension -r to not run anything if ↵epoch2020-04-021-1/+1
| |/ |/| | | | | there are not any lines of input
* | made xargs fork off for each attempted start of a URI so you can open more ↵epoch2020-04-021-1/+1
| | | | | | | | than one at a time and they don't get stuck behind each other
* | I was dereferencing a value without checking it first. just stopped using ↵epoch2020-04-021-3/+4
| | | | | | | | the value. just to get it working again.
* | forgot to mkdir for calendar stuffepoch2020-03-281-0/+1
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* updated anonet map to use the new name for "scaleup" which is just "scale"epoch2020-03-281-1/+1
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* after reading rfc6838, decided to use application/hackvr instead of text/hackvrepoch2020-03-281-1/+1
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* added a .desktop file for hackvr_openepoch2020-03-281-0/+9
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* added ability for you to add custom LDLIBS when makingepoch2020-03-281-3/+3
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* added hackvr_uri script and fixed the makefile brokennessepoch2020-03-282-1/+7
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* makelabel was using %d which choked on floating point numbersepoch2020-03-281-2/+2
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* added a clock to the calendarepoch2020-03-281-25/+55
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* bunch of stuff that added proper flatten, then broke stuff again trying to ↵epoch2020-03-286-47/+150
| | | | make it use libhashtable
* should have split these changes into two commitsepoch2020-03-281-36/+47
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* added field of view config because it was missingepoch2020-03-271-0/+2
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* added an anonet mapepoch2020-03-133-0/+71
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* added a couple more key bindings for X11epoch2020-03-071-8/+20
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* added defines for keys to rotate the cameraepoch2020-03-071-0/+2
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* added turning keys if you insist on not using a mouseepoch2020-03-071-1/+10
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* some more functions went into math.hepoch2020-03-071-0/+4
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* added flatten commandepoch2020-03-071-30/+30
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* moved the group_rotation based transformations into a function in math.c so ↵epoch2020-03-073-36/+70
| | | | I could reuse it for the new "flatten" command.
* I renamed a variable then renamed it back and forgot one spotepoch2020-02-241-1/+1
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* clicking on a door that is moving will not break it anymoreepoch2020-02-241-1/+1
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* fixed an unquoted variable because was too lazy to type them beforeepoch2020-02-241-1/+1
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* made key presses not noisy into stderr anymore.epoch2020-02-241-1/+1
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* example script of using the doors in the dungeonepoch2020-02-241-11/+9
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* added doors with hinges in the proper spots for opening by just rotatingepoch2020-02-242-2/+50
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* forgot to initialize the oldmouse in gra_globalepoch2020-02-241-0/+1
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* made the camera control with the secondary mouse button work in a way that ↵epoch2020-02-242-2/+6
| | | | is easier to use
* small cleanup in the framebuffer version (not tested) to do what the X11 ↵epoch2020-02-241-6/+2
| | | | version does with the input mode
* added two new mouse controls. secondary click will enable camera movement. ↵epoch2020-02-241-6/+14
| | | | middle-click will toggle keyboard input mode.
* got rid of the derpy "term" based input mode changing.epoch2020-02-241-6/+2
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* got rid of the derpy horizon that did not ever move and made shapes with the ↵epoch2020-02-241-2/+6
| | | | camera's name rotate in a more sane way when the camera rotates
* noticed even more stuff to remove from dun2hackvrepoch2020-02-231-7/+0
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