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* fixed a bug I notied where -DGRAPHICAL was for the wrong targetepoch2017-01-091-4/+2
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* made all versions get built by default and moved some functions from ↵epoch2017-01-0911-103/+184
| | | | graphics.c into math.c so the headless does not need graphics.c
* made it randomize the order of shapes of models and slowed it down to make ↵epoch2017-01-071-3/+3
| | | | it cooler to watch.
* more crap that still doesn't work right.epoch2017-01-071-55/+102
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* derpepoch2017-01-071-13/+14
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* fixed the aspect ratio detection and default values of various things.epoch2017-01-072-11/+18
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* working on opengl but set defaults back to x11epoch2017-01-071-0/+7
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* made common.h include config.hepoch2017-01-071-0/+2
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* fixed redraw checkepoch2017-01-071-2/+1
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* changed the testit.sh script to include multiple objects to test item ↵epoch2017-01-041-2/+6
| | | | selection and higher amounts of shapes
* made selected object have its shapes outlined with the default colorepoch2017-01-041-3/+8
| | | | fixed the selected object to be closest instead of farthest. oops.
* added two more function declarations.epoch2017-01-041-0/+2
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* converted argument type sent to shitdistepoch2017-01-041-1/+1
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* added proper calculation of expected amount of arguments for addshapeepoch2017-01-041-2/+2
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* added a function for drawing a filled cs shape.epoch2017-01-042-96/+46
| | | | | re-added flat shading based on distance. moved draw3d check into graphics.c instead of graphics lib specific file.
* lots and lots of shit. opengl shit is barely worked on. new pl script to ↵epoch2017-01-0317-2951/+821
| | | | obj2hackvr using more than just triangles.http://hackaday.com/blog/http://hackaday.com/blog/
* trying to split up hackvr.c into graphical and non-graphical stuff to make ↵epoch2016-12-2110-0/+2509
| | | | it easier to port it to different graphic systems
* working on adding particles and trying to figure out where the greyscale broke.epoch2016-12-122-32/+67
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* LOTS OF SHITepoch2016-12-0935-7/+1864
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* bunch of stuff converted from triangle to shapeepoch2016-12-091-270/+296
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* added red and blue stereoscropy support.epoch2016-11-221-27/+55
| | | | added a toggle to force redraw as often as it can to test fps.
* added an example use of hackvr with the filebrowser dir.epoch2016-11-219-70/+237
| | | | | | updated a bunch of stuff in hackvr needed to that that filebrowser working. added a multicast example what uses mcast program in my misc repo. updated obj2hackvr to require a filename as argument instead of using stdin
* added basic monkey mesh I exported from blenderepoch2016-11-021-0/+1013
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* made the name of the hackvr format be the first argument for obj2hackvrepoch2016-11-021-2/+5
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* changed slowcat's usage statement to go to stderrepoch2016-11-022-2/+2
| | | | removed the 'hi' file.
* made the move command work in a more boring wayepoch2016-11-021-7/+44
| | | | added selfcommand so commands you generate get pushed batch through the command parser
* rewrote the parser to not use fscanfepoch2016-11-021-91/+133
| | | | | | changed default start position made distance per step a define instead of hardcoded magic number added exposure events to the things that redraw the screen
* I don't remember what I changed.epoch2016-10-271-38/+130
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* more testingepoch2016-10-181-1/+0
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* lets see if this works..epoch2016-10-189-0/+10297
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* testingepoch2016-10-181-0/+1
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* derpepoch2016-10-181-0/+0