| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
| |
|
|
|
|
| |
mouse stuff. renamed redraw vars to make more sense.
|
| |
|
| |
|
|
|
|
| |
time ago. TOP, BOTTOM, RIGHT, LEFT
|
|
|
|
| |
configure mouse buttons you need to edit these files.
|
| |
|
|
|
|
| |
what it should have been doing
|
|
|
|
| |
force_redraw will now request /another/ directly after a previous draw so it does what it is named now.
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
subgroups
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
to commit, push, then check for runtime errors.
|
|\ |
|
| | |
|
| | |
|
| |
| |
| |
| | |
changed some indention.
|
| | |
|
| | |
|
|/ |
|
| |
|
|
|
|
| |
struct. will probably allow that in the future. dynamic cameras and stuff. :)
|
|
|
|
| |
whole struct.
|
| |
|
| |
|
| |
|
|
|
|
| |
I was done with it. >_>
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
group_rot struct
|
| |
|
|
|
|
| |
keyboard
|
|
|
|
| |
at least compiling and not crashing.
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|