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* was setting the scale to 0 after flattening, also was cleaning the gr before ...epoch2020-04-221-7/+7
* temporarily commented out physics stuffepoch2020-04-211-2/+4
* set_title and a output the window id for easier resize automationepoch2020-04-211-1/+7
* added set_title stubepoch2020-04-211-0/+5
* LOTS of stuff needed to be changed to get rid of group_rot stuff in here.epoch2020-04-211-135/+126
* moved default load position and got rid of group_rot stuffepoch2020-04-211-4/+2
* switched from using group_rot array to ht_group. also, scaling is now in grou...epoch2020-04-211-14/+15
* got rid of group_rotepoch2020-04-211-2/+2
* removed a couple things in keyboard event code that was initializing the keyb...epoch2020-04-141-10/+2
* cleaned out a BUNCH of old commented out code. updated other parts to get it ...epoch2020-04-141-221/+11
* removed a comment, added a comment.epoch2020-04-141-4/+1
* added ability for graphics system to not generate events.epoch2020-04-141-5/+8
* redraw on mouse movement in X11 because... I dunnoepoch2020-04-141-0/+3
* now draw a cursor at the mouse location. useful in the fb versionepoch2020-04-142-3/+9
* added hackvr_fb back into the default buildepoch2020-04-141-4/+4
* redid most of the /dev/input/mice codeepoch2020-04-141-1/+44
* new function: c2_add. you can guess what it does.epoch2020-04-142-0/+6
* forgot to remove the hackvr script from the install targetepoch2020-04-131-1/+0
* noticed I don't need input.o in the makefile anymoreepoch2020-04-123-25/+13
* added a new idea of using X11 video and /dev/input/event for input. moved hac...epoch2020-04-123-22/+25
* fixed up the /dev/input/event (die) inputs to work better with libidcepoch2020-04-123-4/+24
* added some more informative messages, split input into keyboard/mouseepoch2020-04-121-3/+19
* fixed export, glob_match, and y-axis-only movement.epoch2020-04-071-8/+15
* added a lot of code while trying to fix the 3D projection to be less suck. en...epoch2020-04-063-54/+106
* left some really derpy code in the move command. added extra check to return ...epoch2020-04-032-4/+22
* added the camera to the group_rotsepoch2020-04-031-0/+1
* noticed a comment that is wrong, or something in my head is wrong. not sure w...epoch2020-04-031-1/+1
* removed some debuggery and found I need to add a group_rot for the camera und...epoch2020-04-031-3/+4
* finally got rid of unused shape structs left over from when I was trying to g...epoch2020-04-031-8/+4
* I did NOT need all those explicit rules for the .o files... wtf, me?epoch2020-04-031-35/+10
* added a handler for graphics events and not only assuming we only need to red...epoch2020-04-026-27/+27
* I was dereferencing a value without checking it first. just stopped using the...epoch2020-04-021-3/+4
* added ability for you to add custom LDLIBS when makingepoch2020-03-281-3/+3
* added hackvr_uri script and fixed the makefile brokennessepoch2020-03-281-1/+0
* bunch of stuff that added proper flatten, then broke stuff again trying to ma...epoch2020-03-285-43/+148
* should have split these changes into two commitsepoch2020-03-281-36/+47
* added field of view config because it was missingepoch2020-03-271-0/+2
* added a couple more key bindings for X11epoch2020-03-071-8/+20
* added defines for keys to rotate the cameraepoch2020-03-071-0/+2
* added turning keys if you insist on not using a mouseepoch2020-03-071-1/+10
* some more functions went into math.hepoch2020-03-071-0/+4
* added flatten commandepoch2020-03-071-30/+30
* moved the group_rotation based transformations into a function in math.c so I...epoch2020-03-073-36/+70
* made key presses not noisy into stderr anymore.epoch2020-02-241-1/+1
* forgot to initialize the oldmouse in gra_globalepoch2020-02-241-0/+1
* made the camera control with the secondary mouse button work in a way that is...epoch2020-02-242-2/+6
* small cleanup in the framebuffer version (not tested) to do what the X11 vers...epoch2020-02-241-6/+2
* added two new mouse controls. secondary click will enable camera movement. mi...epoch2020-02-241-6/+14
* got rid of the derpy "term" based input mode changing.epoch2020-02-241-6/+2
* got rid of the derpy horizon that did not ever move and made shapes with the ...epoch2020-02-241-2/+6