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#include <stdio.h>
#include <string.h>
#include <unistd.h>
//nsew
char *a[16];
char field[256];
#define NORTH_EXIT 8
#define SOUTH_EXIT 4
#define EAST_EXIT 2
#define WEST_EXIT 1
int deg[]={0,180,270,90};
void print_field() {
int i,d;
int row;
for(i=0;i<256;i++) {
if(i%16 == 0) {//next row of data.
//start position is... 7+16, which is second row, 7th column
row++;
}
//we need to draw the room here.
//each room will be... 16x16? sure....
//we can use bitmasks to find with sides of the room need to be whole walls
//and which will contain passages to the next rooms
//whole walls are a single rectangle that goes from z0 to z... 8 I guess
//we need to loop over each wall and check if it has a passage through it now
if(field[i]) {
for(d=0;d<4;d++) {
if((field[i] & (1<<(3-d))) > 0) {//if this has an exit in this bit...
printf("wall_%d_%d addshape 2 4 -7 0 7 -7 8 7 -2 8 7 -2 0 7\n",i,d);//we need 4 parts for the doorway
printf("wall_%d_%d addshape 2 4 2 0 7 2 8 7 7 8 7 7 0 7\n",i,d);
printf("wall_%d_%d addshape 2 4 -2 0 7 -2 8 7 -2 8 8 -2 0 8\n",i,d);
printf("wall_%d_%d addshape 2 4 2 0 8 2 8 8 2 8 7 2 0 7\n",i,d);
} else {
printf("wall_%d_%d addshape 2 4 -7 0 7 -7 8 7 7 8 7 7 0 7\n",i,d);//solid wall
}
printf("wall_%d_%d rotate 0 %d 0\n",i,d,deg[d]);
printf("wall_%d_%d move %d 0 %d\n",i,d, (i%16) * 16 - (7 * 16),-(i/16) * 16 + (16));
}
}
}
}
int main(int argc,char *argv[]) {
int i;
//fprintf(stderr,"\x1b[H\x1b[2J");
a[0x0]=" ";
a[0x1]="- ";
a[0x2]=" -";
a[0x3]="---";
a[0x4]=" . ";
a[0x5]="-. ";
a[0x6]=" .-";
a[0x7]="-.-";
a[0x8]=" ' ";
a[0x9]="-' ";
a[0xa]=" '-";
a[0xb]="-'-";
a[0xc]=" | ";
a[0xd]="-| ";
a[0xe]=" |-";
a[0xf]="-|-";
while(read(0,field,sizeof(field)) > 0) {
print_field();
break;
//sleep(1);
}
return 0;
}
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