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authorFreeArtMan <dos21h@gmail.com>2016-05-08 16:02:01 +0100
committerFreeArtMan <dos21h@gmail.com>2016-05-08 16:02:01 +0100
commite42911405c4bc2f8c097f47d4598baf8522ef3da (patch)
tree9eb767c5e6a4443e8773b18ea76cf4216f6c8758 /draw/glui.c
parent9b95088bddcf1f83e3a8f73f08f49b38ecb0f500 (diff)
downloadradiola-master.tar.gz
radiola-master.zip
Moved source to src directoryHEADmaster
Diffstat (limited to 'draw/glui.c')
-rw-r--r--draw/glui.c174
1 files changed, 0 insertions, 174 deletions
diff --git a/draw/glui.c b/draw/glui.c
deleted file mode 100644
index 0f1e360..0000000
--- a/draw/glui.c
+++ /dev/null
@@ -1,174 +0,0 @@
-#include "glui.h"
-
-#if def(OS_LINUX)
-
-#define DEFAULT_TITLE "RADIOLA"
-#define SCREEN_X 1024
-#define SCREEN_Y 480
-
-int glui_init( glui_t **t )
-{
- int ret=-1;
-
- glui_t *tui = NULL;
-
- tui = malloc( sizeof(glui_t) );
- if (tui == NULL)
- {
- return -1;
- }
-
- memset(tui, 0, sizeof(glui_t));
-
- if ( SDL_Init(SDL_INIT_VIDEO) != 0)
- {
- printf("Cannot init sdl\n");
- return -1;
- }
-
- tui->h = SCREEN_Y;
- tui->w = SCREEN_X;
- tui->win = SDL_CreateWindow("Hello World!", tui->w, tui->h, SCREEN_X, SCREEN_Y, SDL_WINDOW_SHOWN);
- if (tui->win == NULL)
- {
- printf("Couldnt create SDL window\n");
- return -1;
- }
-
- *t = tui;
- ret = 0;
-
- return ret;
-}
-
-
-//init waterfall
-int glui_waterfall( glui_t **t, glui_waterfall_t **w )
-{
- int ret=-1;
-
- glui_waterfall_t *wtf = NULL;
-
- wtf = malloc( sizeof(glui_waterfall_t) );
- if ( wtf == NULL )
- {
- printf("Cannot alloc waterfall\n");
- return -1;
- }
-
- memset( wtf, 0, sizeof(glui_waterfall_t) );
-
- wtf->h = (*t)->h;
- wtf->w = (*t)->w;
- wtf->cur_h = 5;
-
-
- wtf->rend = SDL_CreateRenderer( (*t)->win, -1, SDL_RENDERER_ACCELERATED);
- if ( wtf->rend == NULL )
- {
- printf("Canno create SDL Rendered\n");
- return -1;
- }
-
- (*w) = wtf;
- (*t)->wf = wtf;
-
- ret = 0;
-
- return ret;
-}
-
-
-//first draw, draw all buffer
-int glui_waterfall_draw( glui_waterfall_t *w )
-{
- int ret=-1;
-
-
-
- return ret;
-}
-
-
-//redraw only changed lines
-int glui_waterfall_redraw( glui_waterfall_t *w )
-{
- int ret=-1;
-
-
- return ret;
-}
-
-
-//update params of waterfall and then need to draw not redraw
-int glui_waterfall_update( glui_t *w )
-{
- int ret=-1;
-
-
- return ret;
-}
-
-
-//push one line of data to buffer
-int glui_waterfall_data( glui_t *t, int len, uint8_t *buf )
-{
- int ret=-1;
- int i;
- int y;
- glui_color_t c = glui_waterfall_color(0);
- SDL_Point *pt = NULL;
-
- SDL_SetRenderDrawColor( t->wf->rend, c.r, c.g, c.b, c.a );
-
- y = t->wf->cur_h;
- t->wf->cur_h += 1;
- pt = malloc( sizeof(SDL_Point) );
- for ( i=0; i<len; i++ )
- {
- c = glui_waterfall_color(buf[i]);
- SDL_SetRenderDrawColor( t->wf->rend, c.r, c.g, c.b, c.a );
- pt[0].x = i;
- pt[0].y = y;
- SDL_RenderDrawPoints( t->wf->rend, pt, 1 );
- }
-
-
- SDL_RenderPresent( t->wf->rend );
- ret = 0;
-
- return ret;
-}
-
-
-//return color
-glui_color_t glui_waterfall_color( uint8_t d )
-{
- glui_color_t c;
-
- c.r = d*10;
- c.g = d*10;
- c.b = d*10;
-
- return c;
-}
-
-
-//close terminal ui
-int glui_close( glui_t *t )
-{
- int ret=0;
-
-
- if ( t->win != NULL )
- {
- SDL_DestroyWindow( t->win );
- }
-
- SDL_Quit();
-
-
- return ret;
-}
-
-#endif